I had a water pump lying around and I did not know what to do with it, so I figured I could use it to run a watch. The water flow stops if the water pressure is below 0.5 (Battery <10%).
Will clean it up and publish soon…
I had a water pump lying around and I did not know what to do with it, so I figured I could use it to run a watch. The water flow stops if the water pressure is below 0.5 (Battery <10%).
Will clean it up and publish soon…
Great Fun . Well Done .
Cool!
I was exploring drops of water, but somehow I did not manage… I would have had to make the drop disappear depending on the level of the water. Maybe I should use a funnel …
Mask Mask Mask .
I had to try the Geneva gear setup. I added bidirectional movement, a bit of animation upon wake and bubbles flowing through the glass pipes.
Thanks to @petruuccios for the formula. I tried some alternatives, but must say I did not come up with anything better.
But the movement is not quite there yet…
I am using this on a Geneva WIP . Also from Peter . I think you will find #Dsm# is well broken at the moment causing a jump in your Cross rotation . If you make test with ((#Dsm#)*30) in a seconds hand rotation you will see the glitch especially if you run one with ((#DWFSS#)*5) underneath.
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(57.2958*atan(sin((1-clamp((2*((#DNOW#)/1000))%8,0,2))*0.7854)/(1.4142-cos((1-clamp((2*((#DNOW#)/1000))%8,0,2))*0.7854))))
Yes, I came to realize that something seems wrong. I could not explain the jumps. Thanks.
Back to the drawing board…
Tom I am sure that error is Temporary . It is too important a timer for Facer to leave broken . I am going to look at the Chrono Timers even though I am not a Pro at the moment .
Here’s my attempt at it.
It is not perfect, but not too bad for a start:
Open for inspection…
Broke My Watch :::)))
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Oh dear! I guess that is why they came up with this mechanism at some point:
Ha Ha yes . A bit more balance . Did you draw that TOM . The contact is perfect . The cheeky Bounce back is Brilliant . Of course if the Curves were perfect it would not . But then It would be Boring .
no, no, found in the Internet…
Trying a few things with non-circular gears. With these types of gears, one gear is the driver, has a constant angular speed, and the second gear is the driven one. Its speed varies. The math is not that easy… In the particular case, the rotation speeds are the same but one axis moves left and right.
Oil pump next . Well done .
Next attempt at odd gears.
Again the driver is on the left and the right one varies slightly in speed.
I first attempted this with gears, but I have not found a formula for rotation speed of the driven gear. It was getting too complicated, so I changed to smooth disks and experimented with speeds. Not quite perfect…
The Worm Gear
So how to “rotate” something like a worm gear. Well you cannot, unless you have a 3D simulation and present it in 2D. The trick is to move the element from left to right and back. So the worm gear in this setup is 3x as long as displayed and is behind a mask.
All elements moving and rotating are with the same formula as with the tumbler gear above, but have different speeds. This is all about timing.
Yeah . I saw a worm Drive Face and wondered about it . Nice work Tom .
Fantastic!
This is what I spotted .
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