[WiP] Finished - infinity mirror

I think enough now…

All the elements above consist of the same dots.
This gimmick had to be.
Otherwise it would have been too easy.
That’s why the numbers from the date are a bit strange.

I could use a little help with one detail.
I would like an erratic flicker…faint and short
I would like to put a dark surface on top.
Does anyone know the correct code?

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For Erratic flicker I use a couple layers with these at different speeds . No use looking a Random .

(50+((sin(rad((#DWFSS#)*120)))*50))

so *120 is the speed *240 is faster etc

50+ at the beginning and *50 at the end gives you 100 percent fade .

Play with those numbers to give a less intense fade .

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I picked this one up from somewhere:

$(((#DWFSS#)/1.6)%1.6)>0.8?130:0$

With those values it is similar to Russel’s formula. The first two values should be the same and the 3rd one 1/2 of the other, then it is a symmetric flasher. Values 2, 2, 1 is slow blinking.

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Yeah that is a Flasher . the other is a Fader , A combination of the two looks good . I like the slightly OTT 130 percent opacity ,

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Or how about this one:

(50+50*sin(6.28*#Dsm#*#ZHR#/60))

A flasher with your heart rate :sunglasses:

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I am going to make a test called Tom Flashing .

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I saw a random code somewhere.
If only I could remember…

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Does anyone know if the creator is being worked on?
I’ve been having trouble doing something for about 2 hours.

Earlier i built 2 special dark levels with geometric chaos in different levels of transparency.
These are now on top of all elements.
I have adapted the simple code from the facer help (rand(min, max)) to rotation angle and visibility.
So I have a very subtle flickering and flickering on my face.
If you look at it for a long time, you will definitely get a headache… :rofl:

I’ve been wanting to test for 2 hours what it looks like when I make a level bright.
But the creator doesn’t work for me.

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I was actually looking for that for a different face :wink:

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I have found Random problematic. One instance is OK. If you use too many it causes Hang Ups.

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Thanks for the tip.
I will take note of that.

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