Thanks a lot!
For sure i can tell you a little bit of the process to create such an animated watch face with .png´s.
Well the code for the animation of the objects isn´t that difficult. It´s mainly sine based movement in x-direction and sine based rotation, sometimes combined.
Slow movement for Dr. Honeydew in x-direction for example in the X-field: (300+sin((#DWE#/0.8))*15)
Explanation of the values: 300 is the start position in pixel on the watch face, #DWE# the time based value, /12 the speed operator and *15 the size of the movement.
Slow rotating for Dr. Honeydew in the Rotate-field: (0+(sin(#DWE#/0.3)*6))
Explanation: Same as above but the *6 is the angle of rotation.
The nose has a size changing Animation (breath)
This formulae must be filled in both the width and height fields
The figure of beeker is cutted by photoshop in single operating pieces (Arms, Nose, pupils, mouth) and saved seperately.
You have to take care at this point where you place your rotation point.
And that´s all.
I hope this mini tutorial will help you and others a little bit to create nice animations.