Created on WFS and Imported to Facer

This is more an example of what can be achieved on WFS to import to Facer .
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Really amazing! The tap actions? …uhhhh what?

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If I understand it right, its a sequence started by tap used as mask that allows to reveal the extra data?

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Hi @russellcresser
Nice job. You are a master

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Yes . Exactly . Still no Chrono :::)))

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Just slowly seeing what is in the corners of the Box :::)))

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That’s brilliant mate, absolutely love that effect :grinning::+1:

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Thank you my Dear Friend :::)))

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Nice job, Russell!

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Inspiring! Great work! :slightly_smiling_face:

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Thank you . The only Wake Trigger we have is the Animation sequence . One of the few Taps we have is to swap an Image . But what we do have is Boolean Masking which can be good fun when you get your head around it .

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Not quite true.
You can use the wakeRand function. It works, but I have not tried with wakeRand(1,1) for only one item…

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I will have to try that . I think we don’t have #DWE# on Facer any more .

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Yes, no more DWE. Here an example that works on WOS6 with wakeRand - changes between 4 different hands upon wake. (Does not display nicely in the embedded preview below). But only today I though how about just using 1 out of 1 option. haven’t tried it out yet…

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I see wakeRand(1,1) is always true and can not indicate any state .
Sadly Creator and my watch are not playing nicely . I can not see a small animation or a ( #DWFSS# ) seconds hand on my watch .

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Nice work!! I miss when we could do similar things in Creator… fingers crossed we can again soon!

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@tom.vannes @russellcresser
OK, but who is to say you can’t use wakeRand(1,2)=1 and wakeRand(1,2)=2 with two copies of the same object?

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This is really cool - kind of gives people the options without having VAR anymore

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