Hey @Mellin or @eradicator09,
any ideas about having a formula wait one second after DWE starts to fire? From above, I’m trying to do this: There’s a door that is closed at the bottom of the screen. On wake up, the Y position travels from 160 to 320.
It works fine with no delay. Start immediately on wake up: ((interpAccel(#DWE#,0,2,5)*+160)+160)
…and now I’m trying to delay the formula start for one second.
$(#DWE#>1)?((interpAccel(#DWE#,0,4,5)*+160)+160):160$
But the door doesn’t move at all. Any suggestions?
understood(somewhat, LOL). what i am trying to achieve is an effect similar to john but i would like the “gates” to open and stay off screen for 5 seconds then close and stay closed for 5 seconds, then repeat. i assume the DWE tag would need to be changed. which i have tried, but can’t seem to get it to work
The “repeat” is a difficult thing. I guess you could do some sort of SIN wave with a floor/clamp setting to “stop” the doors at a certain axis point. @Mellin could probably figure that out. We started working on something similar with a prototype with Mario. Complicating a Back and Forth Motion with Time