GIF Display Help!

Most of the faces I design are relatively simple. Having said that, I don’t understand why they don’t display properly - this primarily applies to any design which incorporates a GIF. It simply doesn’t show unless you select it to look at in more detail. I don’t typically post anything here, and I might be using incorrect terminology.

Here is how the face looks when browsing

Here is how the watch face is supposed to look

Is this a known issue, or am I doing something wrong. Any help would be sincerely appreciated

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Known issue that GIFs don’t display all the time in previews unfortunately. Sometimes you get lucky, but a lot of the time it stays static until you select to inspect further. Cool design though!

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Hi
Yes it’s a known problem with animations. - I use an image from the gif on top that shows on wake and immediately disappears. The chosen image is shown instead of the gif - running or not and
is better than nothing. I had the same problem as you but the guys here helped me with this solution.

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Hey, that’s a pretty cool looking Face, nice work done there, well done.
It’s just as @BIELITZ said above: sequences don’t show on Thumbnails unfortunately. Simple workaround is as he said: I’ve taken 1 Frame from my GIFs to act as the Thumbnail view, not visible at all on the Watch but shows the background image purely for the Thumbnails/Previews.

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Beautiful face. The difference is enormous. Flat <> vivid. Boring <> interesting.

I make most of the time animated faces using sequences. As you experience, i am pretty sad about F not showing on browsing, the work, time, effort and beauty created by sequences used in faces. It undermines selling or just sharing or becoming a partner…

I find the animated faces the most vivid and interesting faces of all. I am not interested as such in faces where not much is happening… But that is just me.

Ever want to see a film based on a picture?? Ever want to buy a song based on one note. Except, perhaps some Brazilian song…

It is a shortcoming and i assume it will not be fixed, soon. Surely everybody knows that who contributes to this forum. A shared inconvenience, i assume.

I inform on my webpage the visitors to go from dim to active face for each of my faces. Sometimes i only let a ? on the front, or a text describing what is hidden, on the front seeable at browsing level.

Perhaps, what is possible, is putting 2 of your images - the beginning and ending image - separate as a single image for each and working on the opacity, to simulate a kind of limited sequence. And starting the real sequence after these images.

Do we have a category/label ANIMATED and would that not be useful. F could perhaps automatically detect the use of sequences and add the label itself.

It is to me unclear and perhaps others, when you can see animation sequences. Under which conditions?

Greetings
BC

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What is animation ? A second hand running #DWFSS# is an animation . Stop frame using 100 or so images is an animation . Live action using clever mathamatics on one image is Animation . Shaders are nice but beyond us I am afraid . But Sequences oh yes they are an art in themselfs . Running more than 25 frames is a special craft . With Care we can make stuff that stands up to Shaders . But do F want us to do Better ?

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A partner had inspection open on a shader. It was full of code. Although I studied computer science, I suck at coding.

I, and we all have proven enough what can be done with math and sequence :sunglasses:

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Yes those shaders are not made on a GUI . Code Only . It is interesting to play with those inspectable Shaders . Interesting how smooth they are but we have only one tool for that .

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Always wondered: what’s the underlying “code” of it all? What does an Android watch do with a watch face file? Is it some sort of XML thing that gets read and transcoded? Is it assembler that actually runs on the watch like on a RPi or a Teensy? I’ve read that you can code everything in Java, some stuff close to the machine can be done in C/C++. Reminds me of synth programming on all those MCUs like RPi Zero and Teensy 4.1. Looks like I’d need to fire up VSCode once again …

Just bought this to be on the safe side: https://www.amazon.de/Android-NDK-Beginners-Second-English-ebook/dp/B00WX1CWZ0

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I am not sure what actually runs on the Facer Complication but I think it is like Java . If you are going to Study the Code that Android uses you would be better off looking at Watch Face Format for WOS . Good luck with that .

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I temporarily borrowed one of the Faces with a Shader on it from the Showcase section on Creator . If you delete the existing code in the Shader layer you will see there are some Preset options you can load with a click . This one is the Bubble option and I played with some of the Variables . Good bit of Fun for 5 Minutes .
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shader preset bubbles small

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Highly interesting stuff :slight_smile: Thanks for pointing that out. Code looks a bit like OpenGL or something. Shame Google is such a mess at the moment, the new watchface format seems to have put all of the toolchains in disarray. Still trying to get my fist “Hello World!” to my OnePlus Watch via Android Studio. Reminds me of my beginnings with VSCode and MCU programming. Ah well … it’s never too late to suck at something new, some wise man said.

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A real Coder . All the best with that . Keep us up to date .
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200w

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I’m anything but, I’m more the hit-and-miss guy. But I also happen to be extremely stubborn - and it feels good to notice some stuff going on in my rock’n’roll-addled brain in these days of age and wear and tear :smiley:

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