Anyways speaking of software. I use to teach Adobe Illustrator and Photoshop way back in the early 90s. Only for like 2 years then the DOT.COM bubble hit and it was payday to have any computer creative and coding background. Good times! - So I still use Illustrator like version 5 and Photoshop 6. I also know Strata Studio Pro and Lightwave, old-school 3D programs. I lost all hope for many software companies when the DOT.GREEDY.SUBSCIPTION bubble hit. SO bleh. My go-to is surely Adobe Illustrator 3-5 and Photoshop. I once worked for a Major Fuel Company as a Graphic Artist and then Art Director for 20+ years so got plenty of software that I wanted but always reverted back to what I knew best for speed as I never had much time to learn anything new with deadlines all the time. Hell, I still remember old desktop layout programs like QuarkXpress and such back when we made books and magazines, hehe. - Now we have 3D printing and I’ve always wanted to get one and try them but never had the money yet.
3D Printing is one of those that can take over your life. I got the cheapest Pursa Clone I could find. Runs off an Arduino Chip. Very user friendly when it comes to modifying the Firmware. Admitadly I have made a few mods. No Auto Bed leveling. Single Head Direct drive. Open Frame PLA only. I actually print TPU as well. Make little tracks for rovers and door stops etc.
Don’t 3D printers work best with Vector images? Thus why petruuccios was using CAD? I assume GIMP has a vector function or is it kinda like photoshop where it has some vector functions?
I wish Adobe Illustrator had a simple 3D version…
I’m very efficient in Second Life’s built-in-game 3D model tools and it is vector based and rasterizes in real-time with OPEN GL. I wish I could export its vector work, that would be epic!
I tried CAD first as I can use it well and manage the scene anytime after creating the object.
But the model seemed to be too complex for my PC to handle.
Gimp is bitmap editor like cheap alternative to Photoshop.
Yeah I know what GIMP is, it’s a great program! I never got efficient at it as teaching was just for Adobe Suits of Software.
Something that just dawned on me guy! DUH! We use TTF fonts, they are Vectors! Why can’t we import EPS or other vector formats into Facer!??? Obviously the Facer Program and Tizen and Wear OS can rasterize vectors on the fly so why not?
I’m a huge vector fan (that’s why I use Affinity Designer), but there are lots of things I’d way rather have in Facer before being able to import vector graphics. It requires too much work to render it to something that looks nice unless you have the support infrastructure included as well.
Me too Richie. But the watches themselves are quite capable of rendering/rasterizing vectors as they do it with the TTF fonts and so Does Facer, so it’s there already really.
Are the Facer devs still working on new features and such or what is the status of it, if you know?
I’ve been thinking about the idea for a while.
For simple graphics, a solution using Vector files could be of great help.
But …
Freaks like me would probably quickly overload the system.
With a few exceptions, I work almost exclusively in vector format.
My current files have well over 1000 objects.
There are color gradients, transparency and fades.
My PC is having a hard time processing it all.
Simple graphics like icons and shapes still can be inserted using fonts and they will be always sharp.
Trouble is with their exact alignment and sizing.
I disagree. Watches have really low res screens. There’s no benefit to vector use on a screen that’s 320x320 pixels. If you can’t make your graphics sharp using bitmaps on a screen of this resolution, you’re doing it wrong.
The benefit in using vector formats, is in the creation of finished art work, and that ain’t coming to the current generation of watches. Blend modes and masking would be much more beneficial to the creation of compact files that can be manipulated to creating complex and beautiful living art work in a watch face.
Things like that would be great.
But I don’t know how big the technical effort would be for that.
I see it from a different perspective.
Because of my work as a signmaker, I work with vector every day.
So I know the advantages.
Especially in advertising, a lot of simple vector graphics are used.
Textiles, giveaways and lettering on the car or window …
But with complex designs, the technical effort is too great to get it into an online creator.
The next question is whether the watches can also process that.
I draw my faces in vector.
The resolution of the drawings is always twice the resolution of my watch.
So the PNGs that I export from the corel are always sharp on my watch.