Have a look at this one

Hi

One of my dreams was to be able to create a face based on 3D objects. Sadly i can not show the hands in 3D because of .. limitations..

But the rest is 3D, exported PNG from BLENDER. NO WFF, i wanted to make it myself easy for this showcase face..

Have a look.. behind the curtains of that wonderful programm..


Have fun with what you do in your time.
BC

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The 3D images look impressive!
Yes, difficult to display that on the watch. I saw your comment on the published face. Now I do have an idea what it took to make…!

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Hey Tom, how are you doing. Did not count exactly the hours, looked mostly at the challenges to be met… time has flewn as always away… but i would guess +24 h probably way more, because the challenge was to make a whole assemblage structure, where i have amongst them these mechanics i call them, but also cylinders with boolean options ready to apply as background, hour min data cycles to choose, glas cover to apply, adapt based on hdri and glass material with different reflections, different hand sets, different camera views… All assets to apply in any assemblage file, next to the masters where i can still create variations… I based the mechanics on references, images the usual practice, used also local AI, bought for that a new expensive machine… Later on i will work with different templates for different aplliances, like my Android phone and TV, different format different settings, different output. I want to apply all in better resolution of course, all these dynamics on my Android and use a widget software to use png images from Blender and add formulas on a time basis, so you can create a watch on your phone. And i say, much better resolution on that phone, believe me… A watch has become for me a second target, not the first anymore. Perhaps Facer will listen in. They need more broader applications, like a phone. Broader market…more profit… did i just placed a seed. More integration, application… I was a application manager, once. Who knows what will happen next.

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I am too busy these days at work. Does not leave much time for hobbies…
I feel you have come a long way and are moving in different spheres :sunglasses:

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I really like that, nice work :+1: Gave me thoughts of an infinity mirror :thinking::shushing_face:

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I admire the scene building and I like the result, yet I have one remark to make.
To me it seems, that lot of the 3D depth and polishing goes hidden and can not fully “shine” because of the view/lightening angle. Most of the surfaces seem to be parallel or perpendicular to the screen and do only reflect little light to the observer and so remain very dark.

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Impressive mechanics, maybe a little too much motion which could be distracting versus showing off the real beautiful elements.

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Awesome work - you could add some parallax motion to it when the wearer moves their wrist that could enhance the feeling of depth. I did that on one of my designs, it’s a bit tricky but could work with this one.

What do you suggest. We are working on a new color scheme and happy to try put a gyro motion but not sure what I would do? Suggestions welcomed.

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This is the face I did to see if I could get parallax movement when the user moves the watch and it does work. Your design is quite complex and I think it may work but be quite hard to impliment.

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looks good! i’ve done quite a bit of 3d work in the past and while your image looks great in the camera view, not so much from the top down. If you render from the top down and get your lighting set correctly in THAT view, it’ll be much more evenly lit with better reflections and highlights. Not sure how Blender works, but I’d imagine you could render things in top view.

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Thank you all for your remarks, comments. I agree, the 3D images look much better. I cannot achieve that in FACER i believe. The limited RAM capacity on watches and resolution limits on watches is also a factor that plays. 450x450 for 96 frames is on the limit of what is possible, sadly. Later on, i will make a watch based on this on my POCO F7 ULTRA. Less bottlenecks there. But i tried my best to enhance the images by adding a fourth light source at the bottom, and more power elsewhere. Here are 2 examples. One shows the 3D but no looping. The other loops but no 3D view. I see no direct way to do both, seen the limits.. Yes i could use fixed images, rotate them… but still no reflections, static images. Perhaps play with opacity and 2 images..but still..

3D no looping, animation runs at awakening.

looping, no 3D

And here is a YOUTUBE i made based on 1440x1440 resolution, just to let you see, feel the difference..

G R A C E

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lighting looks great now! so much better!

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RichWatch, you’re right the design here is very complex and not sure how I could implement. I may look at maybe a gyro motion once the user lift the watch face to view and have the entire watch face seem like it resets to the current time or something like that but that could get tricky. I do have a question for you? My design team has offered over 60 watch faces and we have requested partnership tag and facer has been silent? We believe we are offering the facer community unique design and not sure why our designs are not being featured. Do you know if because we don’t design them in Facer or WFS could be the reason for the silence or lack of response from their support team.

You can request to be a partner, but not everyone gets an invite. You’ll have to be patient, keep applying, and know that it may never happen. Facer doesn’t really feature non-partners work other than in new and hot and randomly in other categories.

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Rator, Thanks. That explains a lot. We hate to abandon the platform but may just have to stick with posting to our google console account. Much appreciated and it’s a shame. Without any pub people were liking our design DNA. Much success!

Well the platform is great so don’t give up yet!