How can I make an object rotate a bit slower or faster then the second hand
It would be as simple as
to go slower or
to go faster. Of course using your own multipliers.
Problem here is, going slower cuts the degrees your object would rotate. Going faster wouldn’t be a big problem unless you’re trying to make a loop animation, in which case I can imagine only 0.5 and 1 multiplier increments would look fine.
Hi. I tried but it does not work. The objects are rotating the same speed as the second hand. I’m trying to make a watch face with planets that rotate the sun but it looks stupid when the planets are rotating the same speed.
Don’t forget the ( )
Here, have a look at this
White is normal,
I forget the ( )
Thank you, now I got it working like I want it to