How to make a flip watch

The fact that you like to keep things simple doesn’t mean there aren’t people that also like simplicity :stuck_out_tongue: I’m in no way attacking you or your work, just to make that extra clear :stuck_out_tongue: I’m just saying, just as there are people who like simplicity and just like their watch to, say, show the time, others like them as messy and complicated as possible, some possibly even just to look at the thing go xD

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Absolutely okay. People do have a different taste.

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Added a nice wheel for the seconds - i think it´matches fine…

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It does! From a “cool factor” standpoint it looks great :smiley: Sure maybe not very realistic but at this point who cares :stuck_out_tongue: it’s super neat and well done.

Very curious how this is gonna end up once finished!

Thanks. Why should we always be realistic, lol? That‘s the great advantage of smartwatches - we can expand the limits and go creative new ways…

I love to play with Autocad, Photoshop, animations, light effects…

I am curious as well what this draft will become. It was only made for testing at first.

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I decided to make a dual time zone watch face with a rotating globe. But the final layout is not yet done…

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Hello everybody. I’m not good at these formulas, but based on the Gauss formula (frame of seconds), I made this code that was simpler, with just one frame, and it worked better on my smartwatch:

$(((#Dsm#/1)-(floor(#Dsm#/1)))*1)>=0.84&&(((#Dsm#/1)-(floor(#Dsm#/1)))*1)<=0.96?80:0$

It would be nice if someone else tests it, to see if it works really well!

I’ve no idea how to use that sorry :thinking:

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Just go to Add element and select a black shape in front of the digital number of seconds. Put the code in opacity. So the seconds seem to act like a flip.

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I understand it should be actually one frame making the digit “wink” for a moment.
Just out of curiosity, what should the /1 and *1 change in the expression result? would not be easier to put there #Dsm#%1 instead the whole (((#Dsm#/1)-(floor(#Dsm#/1)))*1) thing?

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None of these methods work, all they do is make the Numbers flicker, I just tried all the methods described in this Thread, and that last one, #Dsm#%1, just makes the Seconds look grey.
If anyone wants to make a Flip Time Face, then I suggest you all check out this guys’ work here, where he has Inspection on -

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Hey @icrltd4 Gizmo. Thanks for sharing that link . I was not following him I am now !!

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Wow, thx. Thats a great version.

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Hi petruuccios, as I said, I don’t know much about codes. What I did was modify the Gauss code. But I’ll try this code of yours to see the result.

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Love the idea of animation and that last one was simple yet elegantly done.

GAUSS is soooo right. Some people want simple and light watch faces where others want super complicated with the more the better idea behind the design.

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Even with Studio Vox’s excellent inspection example above, creating a real animated flip clock has been quite a challenge. Kudos to Studio Vox if you are in the forum! I’ve been working on this for way longer than I should have, trying to reinvent the expressions etc, but it’s finally getting close…

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That’s amazing, VERY WELL DONE Brad :clap: :smiley::+1:

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I never dared go near that. Fantastic job. Get it out there. This is a concept worth showcasig
Also @russellcresser seems to be grooming me for a feedback guy so…
Battery indicators, day number.

You have done an amazing job here.

Once you have the time to sort hours and minutes as flip and the seconds as something else then I ams ure there will be room for more detail but is excellent to see a second, and very succesfuly diplsy of one of the most complex concepts here to do right, and it has been. Nice one!

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I’m speechless :clap::+1:

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Thanks guys! @rob.fisk , feedback is good! Good points, day number and preliminary battery level meter has been started to be implemented.

Yeah, hours and minutes will be easy to add now in a future version. It’s not a priority since their animation doesn’t flip as frequently and only serves to make the numbers smaller & less eye catchy, at least in my mind.

I’m thinking there should be a shadow as the seconds flip. Not too sure how to implement that. Does anyone think it is necessary? Maybe a custom sequence? Or perhaps a custom black image, set to 50% opacity, with the height set to #Dsm#? Hmm…

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