Second Hand Help

Hi all, I have 3 questions regarding the second hand.

I had an odd request yesterday to remove the second hand in AOD mode on a recent analog design. They said the second hand was not working right in AOD mode and asked me to remove it.

Here is the watch face URL:

I thought it was just the preview image when you are looking on Facer. You know … how the second hand animation only moves a few degrees and then starts over again in the small preview image. When you click on a larger preview image on Facer, the second hand moves around the face correctly. Not sure if I am explaining that correctly.
On my end, in Facer Creator and on my watch, the second hand worked correctly in AOD mode.
But they said no, so I removed the second hand in AOD mode. They said that solved the problem.
Has anyone heard of this issue and have a solution?

Is there a way to stop the second hand from only moving a few degrees and then back again in the small preview image?

Is there a code hack so that the second hand moves in small increments and not just a smooth motion?

Thanks so much for the help as always.
-Beth

Not sure what the user ment. ADO is the dim mode set on your watch. AOD only means the user sets it not to go black. And you as a creator keep everything the same in both modes.
Important to know is that the seconds hand does not move in dim/AOD mode, that is a fact.

To point2 :
In preview mode, the only way to stop that is to make a screen shot of your watch face in Creator, put that image as 1st element on your watch face (align the hands nicely for the screen shot), and give it opacity:
$#DWE#<0?100:0$

That is like a still image in the preview mode.

To point 3:
The standard non-smooth rotation is #DWFS#
(one less ā€œSā€ than what you have set)

Another cool rotation is: (#DWFS#+clamp(((#DWFSS#-#DWFS#)-5),0,1)*6)

What you can also do is put in another seconds hand with rotation 0 only in the dim mode and then in the normal mode use rotation: ((interpAccel(#DWE#,1,2,0.8)*(#DWFS#)))
That will move the seconds hand into postion upon wake.

The DWFS can be DWFSS or the cool one above.

Tom, Thank you soooooo much.
Thanks for confirming the second hand not moving on AOD.
I will save these codes for reference.
I so apprecite your time and help. -Beth

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