I’ve designed a face which has three circular progress indicators. Two work fine, they’re just straight gauges for heart rate and steps.
The third is for battery, and I’ve designed it so that it’s green until 40%, orange until 20%, and then red below 20%. I’ve done this using three indicators, hiding and displaying them based on the battery percentage. When previewed in Facer, this seems to work fine, with the bright green gradually giving way to dark green as the battery drains. But when loaded onto the watch, that dark green part of the indicator disappears and displays as black.
The formulae are as follows:
Fill ratio: (clamp(#BLN#, 0, 10000)/100)
Opacity: $#BLN#>=40?100:0$
BG opacity: $#BLN#>=40?50:0$
@icrltd4 Great work Gizmo! Love that nature feeling.
I just made A N N O N C I E R. Also trying to tackle the challenge of battery colors. I used a 3 images with different colors to make it… beautiful, i hope. Special light effects, everywhere…
I didn’t add all of the formulae for all of the progress controls, but yes, I have checked all of the opacity thresholds.
The clamp syntax may not be correct or the best way of doing it, but the fact remains that it all works exactly the way I want it in the creator environment, but when it lands on the watch it doesn’t work as expected. That’s the problem.