Took forever to make that small animation in Art Studio Pro and Procreate.
looks great!
Fantastic work, very well done
Just so you know, when editing a Sequence in the Creator, the “slide” to set the speed only has a maximum of 3, but you can increase that in the right hand side where you should see Frane Rate, Duration, or Speed to slow animations down even more
Looks good. I have a question about this for you all…What do you think would take up more resources? an animation of a tourbillon movement? Or a coded version? I think my tourbillons run a bit heavy and they get smoother if I dial down the frame rate, but the cost is that they don’t emulate the real movement of a tourbillon as well. Facer seems to choke a lot.
I actually wanted to speed up the animation - I set it at 0.2 seconds.
Even with this small loop Facer can choke up a bit.
my question is if it’s easier for Facer to choke up on images with code? or with an animated .gif like you are using.
@kirium0212 @juni00 . My personal opinion is that a Live Action is always best. We have two main problems . As far as I know most watches are working on a Display refresh rate of 30fps . So if you get any where near that you will get strobing . Like the old Wagon wheels going backwards but not the same . You know what I mean . So you can not speed a 24 frame animation to Run for quarter of a second without some frames being dropped .
Because of the limitation of getting the highlights correct on stuff that is moving and imitating the speed of a real Tourbillon is Impossible . Even to the naked eye a decent Balance Wheel is a complete blur and the spring is just a Ghost image . We just have to slow it all down and not expect to much from a smart watch and concentrate on the motion of some stylish bits . Telling the story of these parts is the Goal .
I was going to say it is all an illusion and to try and get away with as few resources as possible. That gear animation is only six frames.
I think Facer handles it sort of decently considering the gif is under many different layers with shading and opacity.
@juni00 If you are talking about the Yellow gear in the middle of the TURBI window it looks pretty smooth to me . But . Are the spokes joined . They look like they are running in the opposite direction . if it is one part that is because of the strobing .Try a Live Action Test the beauty of that is you can get a little hesitation in it as that is how Gears in a watch would run . Nothing that fast of course . but we are in a little Fantasy .
It’s strobing, but I don’t mind it at all.
Extra Texture.