What's in a name?

What’s in a name? Well, I think a lot actually!
I think that there are three types of us naming our watchfaces -

  1. Only numbers
  2. Numbers and names
  3. Only name

And there’s a 4th type - those who call all there watchfaces 'New Watchface, ’ :laughing:

I’m type 2 - in my opinion it’s the easiest, but even then…I spent some time choosing a clever name for my latest - 'Chronos ’ only to find 100 other watchfaces that either are called or include Chronos in their name. This means one of two things - i am part of a genius group, or, i am not as clever as i thought!

Thoughts anyone?

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For me it is option 2.
I have come up with 2 things. My logo is TX, which is on every watch face, and a short cut identifying the watch face type (XX). So this is part of my naming convention: TX-XXNNN NAME

XX:
A = Apple
AV = aviation
CR = chronograph style
D = digital
M = multiple things: Hybrid, Analog+Digital
MI = military
SP = Space

NNN = numbering through

I have become careful with names, since Marvin has taking down a number of my faces, so unfortunately the names are less cool and do not stick out…

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Oh wow! Thats a proper system and I guess it was established right at the start of your watchmaking adventure. I can see the advantage of your system especially when you have hundreds of designs, in my case it’s still an easy scroll down. Mine is an abbreviation of Bielitz and consecutively numbered followed by a name ie. BLZ-123 Name. I keep a register in Excel. I may now add an identifying type letter as you have done - i see an advantage in doing so.

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I keep the Title short so it does not get clipped . Unless it is a test i use a revision number . So the publications go out with say #02# . My Drafts are named with a DR02 revision numbe . This is because I used a couple of Publications as Templstes and the Title does not update in the App . It encorages me to Duplicate before I Publicate . My titles usualy describe what the face is but often does not so finding them is a pain . I often want to go back and look at a Draft to check some formulas or method . I have over 2000 Files stored on Facers server Now . A system from the begining is a good Idea . :rofl::joy:

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I use option b. My designs start with my initials MAC1000(number of design) then A for analogue, H for hybrid, D for digital and finally, I name the watch face. So a digital design number 1050, would be MAC1050D-DIGITAL WONDER.

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:grinning: Fun discussion! I use a lot of names. I hardly ever run out of names unless I create a similar design and add a number for the version or year along with the name.

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KISS (keep it simple stupid) I name mine as the type of face and the number of times I’ve produced that type I.e. Digitat 100, Hybrid 24 etc

I did try naming faces individually early on but I soon got bored with that.

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Great topic.

For me, text mainly with blanks mostly. For me a name on a face, is like giving a name to a child, a creation if you will. It is part of being creative. I use different languages too. I also use it to call a emotion or a message. Yeah sure, names can be used more than ones, but they must add something. I use the labeling for making differences and do not put that in names. Surely the coding can be interesting for filtering, looking up older faces. But i mostly make faces, i never made before…

And it must be something personal, the name of the baby…

Here is a example for a face title which should be adding something…

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I use names that I try to reflect the style or look of the face. If you look up the meaning of the names, you’ll find I put a bit of effort into it. :slight_smile:

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This looks awesome! I’d love to know how you rotate an object the way you have done and not just clockwise & counter-clockwise! What tag do you use?

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Hi Manuel, how does life go for you? Thanks for commenting and your appreciation.

Well about the animation, i captured/imported 2x24 PNG images in 2 sequences of each a duration of 4 seconds. The rotation and creation of this icosphere, is all done in Blender where i let this object spin 360 degrees in 48 frames. I just fill in the Y axis rotation, the value 360 and record this movement in 48 PNG images as there are 48 frames. In F, after 4 seconds the whole animation loops further till the end of times.

Therefore i entered in the X field for the first sequence :
$(#DWE#%8)<=4?160:-320$
in the second :
$(#DWE#%8)>4&&(#DWE#%8)<=8?160:-320$

As you noticed, by using this method for which i use Blender, you can rotate in a different way, not clock or counter clockwise, but on its axis. I use that a lot.

Here is another example of a non-traditional rotation. Here is it as if the camera is recording the object orbiting around it and than zoom in on the surface, where i added a groove on the object, which acts in the end as a hour hand, rotating clockwise to its actual value…

For the material on the icospheres, i followed a tutorial to create this cracked surface, which runs differently over the whole icosphere. There is no repetition.

This one is called a procedural material. I can send you the link of the tutorial if you like. With this material you get a lot of parameters which you create, to play with the material as you like it. I find that very flexible to use for other projects.

Have fun.
Patrick

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Thanks so much for this. It is invaluable! I will definitely try this out and let you know.

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