Well, indeed there is a special area of problems being the consequence of interfacing, mapping, translating codes, tags, expressions, strings etc. That consumes a lot of energy, waste of time, error prone processing, miscommunication, misinterpretation, disappointment etc. And we all participate somehow in this cycle. Like someone talking Chinese to a Japanese. The world is full of it. Perhaps we all should talk Japanese. Agreeing on something and living by it, is hard for human. The bigger fish will call the shots.
So, indeed, in another draft issue, i got the same non explaining response and like Jives i found it alien to the underlying problem, cause. This data has no info for me. Leaves a lot to interpretation, which is unwanted. Nor does it suggest a … solution.
Amber (Facer)
Nov 22, 2025, 07:20 PST
The issue is related to unsupported string concatenation. See below:
String Concatenation is not available in WFF. Expression affected: ((1601.0)±160.0+((-39.264)*cos(3.141592653589793)+(((((floor((([SECOND_MILLISECOND]*6)/6.0)))%6.0)<=2.0)?(([HOUR_1_12_MINUTE]*30)):(([MINUTE_SECOND]6))))))
Future iterations of the Creator will fix the fact that you are not given clear info about the reason for the failure.
So indeed, there is some translation going on. I figured out this writes in one string, the x pos value, y position value and the rotation value. Looks like it does the concatenation itself… By the way it looks lot alike tags used in WFS…
I feel there is a lot done, because we want to uphold Chinese and Japanese…till it ends. And there is a lot still to do, if ever done.
The consequences are still, we dont know what is causing the draft issue in my case. The stripped down version only contains some seq with simple tags like #DWFKS# and variations on that. It is so stripped down, it lost all value to me in that way. So translation can destroy also a face. At least, till i hear why, if ever. And than remains to be seen, if there is a solution, or just avoid sequences for example. I am guessing here, but that is the only thing left, till now.
Perhaps i will later try on, creating this face in WFF, which is probably my destination, and perhaps import it in Facer, just to build further on experiences of every kind.