Thank you
Great.
thank you
I am currently preparing my graphics.
I’ll test that right away.
The idea with the ring is also good.
But in the ring, as always, I have the battery
Me too. The ring only fills to the battery level. Play with the preview in inspector mode.
Ah
Yes cool, I see it now.
This is a great gimmick
I think about how I can best use it.
Great help
If you are so nice, can you explain the code of the battery ad?
It works as I imagine it.
But I would like to understand why …
Sorry to chip in on this at the end . Brilliant work . Team Spirit thing it seems to me . Just , I think you could make the slot for the Battery Blood a little Wider :::)))
The battery display is currently as wide as with the last digital clean.
This has proven to be easy to read and has not proven distracting.
Yes, in this case a somewhat wider display would be interesting.
But I would have to edit about 100 objects to the file.
I keep the advice in my head
What is used for the fill: (clamp((#DWE#-1)/1,0,#BLN#/100))
You use clamp to keep a value between 2 values. So clamp(number,min,max):
clamp(-1.0,0,1) = 0
clamp( 0.0,0,1) = 0
clamp( 0.1,0,1) = 0.1
clamp( 0.9,0,1) = 0.9
clamp( 1.0,0,1) = 1
clamp( 2.0,0,1) = 1
#DWE#
is seconds since wake. So #DWE#-1
means it starts counting at -1, but the clamp keeps it at 0 until it is > 0 (so this is the delay after which it starts).
#BLN#
is the battery level number, a number between 0 and 100. Since the progress fill is a number between 0 and 1, you have to divide it by 100.
Using that as the max in the clamp makes a battery level of 50 clamped from 0 to 0.5
In addition: the /1 is not needed here, because you only use 1 second
The clamp in the other progress is wrong, it should have max 1
Thanks @ThaMattie, you saved me some trouble with explaining
I only add: if the first bar should fill slower (like for example (clamp(#DWE#/2, 0,1))
) the second bar would fill like (clamp((#DWE#-2)/6,0,#BLN#/100))
- it has to start 2 seconds later (#DWE#-2) and since it is circular and therefore longer, I would make it even slower, like (#DWE#-2)/6.
Of course, nobody stares on the watch for so long in total, but have the circular bar filled in just one second seems too fast for me.
Well
I first translate all the explanations and then think about the topic.
Since coding is not my favorite topic, it will probably take a little.
Thank you
Mine Watch is only visible for 5 seconds.
Hence the short terms
Damn, Im going for short vacation (national day in poland)… cant wait to play with that Thank you @ThaMattie @petruuccios !
I’m not sure I got all of this right, but I have the times as I feel right.
bar: - 0.5 sec delayed start - 1.5 sec filling
Battery display: - 2 sec delayed start - 2 sec filling to 100%
I still don’t really understand how the symmetrical filling of the battery display works.
and how exactly the starting point is determined.
@SR-Design.vision . Hey Sorry . I don’t know why I kind of assumed inner and outer were two different PNG and it would be a matter of scaling them . All looking very good .
I should let @ThaMattie answer about the battery fill . But it is a balance between Rotation and Filling . There is no start position as such as it so moving all the time . Arc Progress Fills Clockwise Or Anti depending on selection or Tag Maths .
Brilliant educational learning thread thanks guys
Don’t for get that instead of a Progress Bar you can always use a shape, such as the arc, size it as required, and then add your TAGs to the Height or Width to make it grow
Yeah What He Said . Different Colour Background ETC :::)))
I’m just trying to figure out how to get a pointer to do a full swing and then go back to the correct value.
example: it is 8:45 am
The hour hand rotates rapidly from 0 to 11 and then back to 8
that’s as far as I’ve come
Looks like you got it to me . The other Guys talk about Parking their Hands . So you seem to be Un / parking them . You could search the community .I am sure someone with more knowledge will come and help a lot are still at Work at the moment .
There is stuff like this
(interpAccel(#Ds#, 0, 60, 2))
Which gives really Cool Motion but I am Out of My Depth Here .
My Word That test is So Cool I want that watch as it is .
As Gizmo Says This is turning out to be one of the Best Topics Ever . No Idiots Hijacking it to be Abusive .
Topic Bookmarked.
I think I will use this fill effect on all future watches with a battery indicator like this.
btw: this start function of the pointer is known from speedometer, tachometer and similar in sports cars.
without ignition pointer to zero
ignition - pointer jumps very high once and then goes to the real value.
OK
I can get the start and finish of the pointer…
0 - #DWFSS#
but how can i…
0 - 330° - 0 - #DWFSS#