Hi
So i would like to take on this challenge to produce a face where a watch is tilted on the y axis with 50 %, x axis stays at 100 %.
Creating in such way an oval, which is easy as demonstrated in including link, inspection on.
But what about for example the tick marks and the hands (hour). I made some black lines on this face to try to point out how they would look realistic according to my taste. At the same time i added some blue lines, with position for 1, 2 and 3 oclock (30,60,90 degrees).
Which one is correct in a oval face for 1, 2 oclock? Is there no influence at all on the new angles when showing them in an ova face or is there and how do we calculate them? The CHAT AI said, no difference between oval or circle … But i am doubting, perhaps we should always do, being human after all.
So i would like to take on this challenge to produce a face where a watch is tilted on the y axis with 50 %, x axis stays at 100 %.
Creating in such way an oval, which is easy as demonstrated in including link, inspection on.
But what about for example the tick marks and the hands. I made some black lines on this face to try to point out how they would look realistic according to my taste. At the same time i added some blue lines, with position for 1, 2 and 3 oclock (30,60,90 degrees).
Which one is correct in a oval face for 1, 2 and 3 oclock? Is there no influence at all on the new angles when showing them in an oval or is there and how do we calculate them? The CHAT AI said, no difference between oval or circle …
Later on i will check it using Blender.
Thanks.